Fyalme-fuhe Med (/ˈfjalme/ /ˈfuhe/ [hag (old woman)] [constitution]) is a temperate Large City located in the Balhei County of the Viceroyalty of Rosid.
The name Fyalme-fuhe Med is derived from the Wood Elvish language, as Fyalme-fuhe Med was founded by Zeshêpí Pemosad, who was culturaly Wood Elven.
Climate
Fyalme-fuhe Med has a yearly average temperature of 6°C (42°F), with its average temperature during the summer being an icy 25°C (77°F) and its average temperature during the winter being a cool -12°C (11°F). Fyalme-fuhe Med receives an average of 187 cm/y (73 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Fyalme-fuhe Med covers an area of nearly 274 km2 (109 mi2), and an average elevation of 5014 m (16450 ft) above sea level.
Overview
Fyalme-fuhe Med was founded durring the late 13th century in spring of the year 1191, by Zeshêpí Pemosad. The establishment of Fyalme-fuhe Med was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Fyalme-fuhe Med's construction back out of the project. Zeshêpí Pemosad pushed on reguardles, and Fyalme-fuhe Med was finished, but starts off as a terible place to live.
Fyalme-fuhe Med was built using the conventions of Wood Elven durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Fyalme-fuhe Med is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Fyalme-fuhe Med is buildings are arranged arround a network of restrictive paverstone streets which form a grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from large clay bricks. The wall is constructed to the exact specifications of millitary fortifications, but the nature of its clay brick construction leaves it vulnerable to even outdated siege equipment. That said, the city is well defended against anything short of an army. Fyalme-fuhe Med's brittle defences has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Fyalme-fuhe Med seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.
Civic Infrastructure
Fyalme-fuhe Med possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Fyalme-fuhe Med has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Fyalme-fuhe Med has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Fyalme-fuhe Med. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Fyalme-fuhe Med's parks.
Fyalme-fuhe Med has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fyalme-fuhe Med.
Fyalme-fuhe Med has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Fyalme-fuhe Med has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Fyalme-fuhe Med has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Fyalme-fuhe Med has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Fyalme-fuhe Med has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Fyalme-fuhe Med has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Fyalme-fuhe Med has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fyalme-fuhe Med's public wards, blessings, and other arcane systems.
Fyalme-fuhe Med has an Scientific Academy which provides higher education in the natural sciences.
Fyalme-fuhe Med possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Fyalme-fuhe Med's grid is powered by hydrogalvanic generators.
Fyalme-fuhe Med possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
Fyalme-fuhe Med has a first rate hospital which caters to anyone in need of long term medical care.
Fyalme-fuhe Med has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Fyalme-fuhe Med has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Fyalme-fuhe Med's natural decorations nor waterways.
Fyalme-fuhe Med has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Fyalme-fuhe Med has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Fyalme-fuhe Med has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Fyalme-fuhe Med is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Fyalme-fuhe Med's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Fyalme-fuhe Med the water is caffeinated.
The Skua near Fyalme-fuhe Med are known to be almost tame, such that they can be put to domestic use.
Fyalme-fuhe Med's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local toxin to channel Transmutation energies of tier 1 via recitation of scripture.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 131
Farmers: 185
Farm Laborer: 382
Hunters: 232
Milk Maids: 171
Ranchers: 80
Ranch Hands: 183
Shepherds: 175
Farmland: 262777 m2
Cattle and Similar Creatures: 16261
Poultry: 195132
Swine: 13008
Sheep: 650
Goats: 130
Horses, Mounts, and Beasts of Burden: 6504
Craftsmen
Arms and Toolmakers: 122
Blacksmiths: 158
Bookbinders: 79
Buckle-makers: 91
Cabinetmakers: 141
Candlemakers: 240
Carpenters: 194
Clothmakers: 175
Coach and Harness Makers: 67
Coopers: 162
Copper, Brass, Tin, Zinc, and Lead Workers: 90
Copyists: 63
Cutlers: 54
Fabricworkers: 158
Farrier: 481
Furriers: 42
Glassworkers: 209
Gunsmiths: 149
Harness-Makers: 62
Hatters: 126
Hosiery Workers: 46
Jewelers: 73
Leatherwrights: 166
Locksmiths: 65
Matchstick makers: 101
Musical Instrument Makers: 92
Painters, Structures and Fixtures: 86
Paper Workers: 94
Plasterers: 84
Pursemakers: 106
Roofers: 65
Ropemakers: 64
Rugmakers: 62
Saddlers: 114
Scabbardmakers: 142
Scalemakers: 71
Scientific, Surgical, and Optical Instrument Makers: 43
Sculptors, Structures and Fixtures: 63
Shoemakers: 63
Soap and Tallow Workers: 213
Tailors: 481
Tanners: 83
Upholsterers: 98
Watchmakers: 89
Weavers: 180
Whitesmiths: 51
Merchants
Adventuring Goods Retellers: 45
Arcana Sellers: 45
Beer-Sellers: 84
Booksellers: 101
Butchers: 175
Chandlers: 154
Chicken Butchers: 156
Entrepreneurs: 68
Fine Clothiers: 158
Fishmongers: 158
Florists: 39
Potion Sellers: 118
Resellers: 250
Spice Merchants: 91
Wine-sellers: 138
Wheelwright: 100
Woodsellers: 65
Service workers
Bakers: 309
Barbers: 236
Coachmen: 98
Cooks: 282
Doctors: 146
Gamekeepers: 104
Grooms: 56
Hairdressers: 203
Healers: 200
Housekeepers: 203
Housemaids: 406
House Stewards: 180
Inns: 63
Laundry maids: 125
Maidservants: 232
Nursery Maids: 125
Pastrycooks: 240
Restaurateur: 271
Tavern Keepers: 295
Specialized Laborer
Ashworkers: 96
Bleachers: 59
Chemical Workers: 37
Coal Heavers: 135
In-Town Couriers: 132
Long Haul Couriers: 151
Dockyard Workers: 125
Gas Workers: 32
Hay Merchants: 54
Leech Collectors: 164
Millers: 154
Miners: 144
Oilmen and Polishers: 101
Postmen: 151
Pure Finder: 83
Skinners: 191
Sugar Refiners: 37
Tosher: 98
Warehousemen: 224
Watercarriers: 139
Watermen, Bargemen, etc.: 203
Skilled Laborers
Accountants: 87
Alchemist: 104
Clerk: 127
Dentists: 66
Educators: 173
Engineers: 95
Gardeners: 63
Mages: 47
Plumbers: 72
Pharmacist: 78
Professors: 28
Scientists: 48
Wizards: 28
Civil Servants
Adventurers: 61
Bankers: 88
Civil Clerks: 154
Civic Iudex: 72
Consultants: 43
Exorcist: 147
Fixers: 80
Kami Clerk: 139
Landlords: 121
Lawyers: 76
Legend Keepers: 114
Militia Officers: 929
Monks, Monastic: 209
Monks, Civic: 209
Historian, Oral: 135
Historian, Textual: 73
Policemen, Sheriffs, etc.: 154
Priests: 260
Rangers: 84
Rat Catchers: 99
Scholars: 98
Spiritualist: 120
Slayers: 36
Storytellers: 213
Military Officers: 260
Cottage Industries
Brewers: 203
Comfort Services: 240
Enchanters: 74
Herbalists: 72
Jaminators: 197
Needleworkers: 209
Potters: 104
Preserve Makers: 180
Quilters: 95
Seamsters: 342
Spinners: 197
Tinker: 73
Weaver: 171
Artists
Actors: 67
Architects: 25
Bards: 101
Costumers: 39
Dancers: 78
Drafters: 43
Engravers: 52
Fine Furniture Carpenters: 31
Glaziers: 71
Inlayers: 61
Musicians: 191
Painters, Art: 33
Playwrights: 71
Sculptors, Art: 57
Wood Carvers: 260
Writers: 240
Produce Industries
Butter Churners: 250
Canners: 185
Cheesmakers: 209
Ice Merchants: 28
Millers: 138
Picklers: 106
Smokers: 84
Stockmakers: 74
Tobacconists: 103
Tallowmakers: 144
25183 of Fyalme-fuhe Med's population work within a Foundational Occupation.
1408 work in Agriculture
5658 work as Craftsmen
1945 work as Merchants
3774 work as Service Workers
2510 work as General Laborers
1016 work as Skilled Laborers
3974 work as Civil Servants
2157 work in Cottage Industries
1420 work as Artists
1321 work in Produce Industries
35959 of Fyalme-fuhe Med's population do not work in a formal occupation, but do contribute to the local economy. 3902 (6%) are noncontributers.
Points of Interest
Fyalme-fuhe Med makes use of canals for some of its streets. Locals often fish in the canals.
POI
History
Fyalme-fuhe Med is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of killed a tyrannical who had controlled Fyalme-fuhe Med for years. A small order of knights was founded in 's honor, and bears his name to this day.